The diplomatic game can be much more satisfying and rewarding in EUIV, and can bring immense variety and depth to the game. Some casus belli (CBs) require smaller warscore to offer subjugation.Full annexation and immediate release of a vassal will wipe any accumulated AE and other negative modifiers, and will spawn them with your state religion.You cannot wage war for them with other countries, but you can demand they are returned to your vassals as a part of a peace treaty. Preferentially look for vassals with many uncontested cores (perhaps lost in previous wars). Fabricate claims to as many provinces as possible: this reduces warscore cost and can mean the difference between success and failure to vassalize the target wholesome.Most of the restrictions applying to diplomatic vassalization are not applicable here: you can vassalize any sufficiently advanced country with any form of government or religion, provided they are small enough to have province score in a war less than 100%. Reserved for countries that just won't see eye to eye to you in terms of your global domination and need to be persuaded gently with a stick, shooting or other. Diplomatic vassalization is only possible to propose to countries that have less than 40 total tax base (your own tax base needs to be significantly higher than theirs). The 190 reputation needed can be a challenge to build, particularly if you share a land border with them, but there are many ways to increase your standing with them. Workaround -> cheat papal influence and kill the pope (kill PAP) using console to instantly be papal controller. The table contains a script with the following features. Works best if you rarely, if ever, take territory directly in a military conflict. Here is my contribution for 'Europa Universalis IV' version 1.28.3.0.Preferably, some diplomatic bonuses from your country's ideas (extra relations and more importantly, diplomatic reputation).Region with a large number of small countries (Indian subcontinent and Central Europe are prime examples), while you are moderately large or the 800-pound gorilla in the room.Same religion as your intended targets, or at the very least, same religious group.Monarchy type government, as most republics (except Dutch and Noble Republic) cannot enter into royal marriages.Preferably, most of the conditions below need to be fulfilled for it to be effective, or indeed possible: You placate, bribe, ask, threaten your targets into accepting vassalization peacefully. This is typically the preferred strategy bar none, if your regional situation allows it. Otherwise, superpowers can grow unchecked which makes for rather uninteresting games.ĭiplomatic vassalization. (can be negative) example: powerpoints 9999 (adds 9999 dip/mil/adm power). cash without a value gives 5000 ducats powerpoints (add adm dip and mil power). example 2: cash -2000 (removes 2000 ducats). (can be negative) example: cash 999999 (adds 999999 ducats). You are indeed right that aggressive expansion (AE) is a major obstacle to military expansion: it is what brings balance to the game and allows smaller nations to become successful and beat much more powerful rivals. Started: 4 2 Award Favorite Share General Cheats cash (add ducats).
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